Allow Player@X functionality for more script related functions
Bug #895698 reported by
Blade
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Wishlist
|
AlexB |
Bug Description
Player@X allows trigger actions needing a country as a parameter to directly affect a players side rather than it depending on what country they are playing as. Unfortunately it doesn't work for events the same way, so you can't detect when a player does something to reward/punish them specifically or anyone else not them. Similarly it also doesn't work as a trigger or teamtype owner which are needed for some trigger functionality to affect a specific player.
Expanded player@x functionality would allow new game modes based on customised maps in the same way the assault game mode works. For example it would be possible to create a version of the cut "siege" game mode.
Changed in ares: | |
assignee: | DCoder DCoder (dcoder1337) → nobody |
Changed in ares: | |
assignee: | nobody → AlexB (alexander-b) |
milestone: | none → 0.a |
status: | In Progress → Fix Committed |
Changed in ares: | |
status: | Fix Committed → Fix Released |
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Scipt? Damn my inability to speel procerly. Me fail english again!