@EVA, what do you have to say for CellSpread effects? What about Radiation? Also, I could go check every versus value and calculate it in a calculator if I suspected that is was imbalanced, but what if I'm just going along in a game completely unsuspecting and I see that "WHOA, that tank did A LOT of damage to that other tank!!"?
All in all, this would be useful one way or another as a debug/balance tool for modders and would be fun for the end user.
And for YR MOddEr, I think we have presented more than enough ways this would be useful...
@EVA, what do you have to say for CellSpread effects? What about Radiation? Also, I could go check every versus value and calculate it in a calculator if I suspected that is was imbalanced, but what if I'm just going along in a game completely unsuspecting and I see that "WHOA, that tank did A LOT of damage to that other tank!!"?
All in all, this would be useful one way or another as a debug/balance tool for modders and would be fun for the end user.
And for YR MOddEr, I think we have presented more than enough ways this would be useful...