Comment 1 for bug 895568

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skyboy (skyboy) wrote :

Something like this may already be accomplishable by making the strike frequency very high, setting the cloud images to none and the strike images to dust clouds or whatever. But it wouldn't affect sight/armor/speed, just look pretty.
A little more control would be better, overall, perhaps having warheads affect speed/armor and attaching them to the animation rather than hard-coding these effects to take place, with sight being hard-coded to happen, via the value entered. defaulting to 1.0