Comment 5 for bug 895527

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Renegade (renegade) wrote :

Look, if you wanna try your hand at this, fine.
I think it's a waste of time, and I'm fully expecting weird issues and crushed hopes/feature requests out of this.

The beginning will probably be "can you make the number of steps customizable?", closely followed by "please make it so Anim= can have over 9000 facings as well, to match the SHP!" and "my projectile paths are weird".

And it would complicate path finding because you would have to go from "oh, I'll just go one cell upwards and one cell diagonal" to "alright, I'll go through the lower right corner of the next cell up, then cross the upper left corner of the cell top right from me, and then enter the target cell through the lower left corner" - unless you don't want to take the additional facings into account, which would lead us straight back to what I said - it being a purposeless graphics change that implies additional precision that's not there.