To affect flying units with Cloak Generator effect, there is now a global [General]CloakHeight= tag. Set this to a value larger than the balloon hover height or flight level. It defaults to HoverHeight.
And: Cloakable=yes units will always cloak now.
To affect flying units with Cloak Generator effect, there is now a global [General] CloakHeight= tag. Set this to a value larger than the balloon hover height or flight level. It defaults to HoverHeight.
And: Cloakable=yes units will always cloak now.