I thought fleeing was already part of my suggestion?
[quote]
Morale.PanicThreshold=50 ;Morale below which a unit has a chance to panic/berserk (0% chance at 50, 100% chance at 0)
Morale.BerserkChance=35% ;chance that a panicking unit will go berserk instead of just panic
Morale.PanicDuration=150 ;number of frames that a panicking/berserking unit will be panicked/berserk for
[/quote]
I thought fleeing was already part of my suggestion? PanicThreshold= 50 ;Morale below which a unit has a chance to panic/berserk (0% chance at 50, 100% chance at 0) BerserkChance= 35% ;chance that a panicking unit will go berserk instead of just panic PanicDuration= 150 ;number of frames that a panicking/ berserking unit will be panicked/berserk for
[quote]
Morale.
Morale.
Morale.
[/quote]