Comment 48 for bug 895346

Revision history for this message
AlexB (alexander-b) wrote :

The unit not stopping after the driver was shot was resolved silently in rev973. The unit is liberated from its team. And just to recap what I said in IRC months many ago: I'm not aware of any bugs in the KillDriver logic - all bugs listed here are resolved so far. Taking back empty vehicles is still not possible, though.