Comment 9 for bug 895330

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AlexB (alexander-b) wrote :

Only buildup time has been made customizable, because "activating" a building (existence, build radius, prerequisites, ...) only after it has been fully constructed would be a change to the game engine's fundamentals. See blueprint for new tags: https://blueprints.launchpad.net/ares/+spec/buildup-and-sell-time