Code related to this issue has just been checked in!
Author: AlexB
Location: trunk, r713
Revision comment:
Fixed issue #703: Destroyed/Intact buildings are forced to have the same foundation. The building will not disappear if an engineer could not repair it.
Fixed issue #712: Infantry will be pushed out of the way and should never be placed below the rubble. If there is no free space, the units will be killed.
Fixed issue #850: Rubble does not rely on being damaged. Engineers will always show a repair cursor.
Documentation updated.
Breaking changes!
Foundations of destroyed/intact buildings have to match, otherwise the game will exit.
Because of the changes ClickRepairable=no will no longer be enforced.
SVN: http://svn.renegadeprojects.com/Ares/713
Code related to this issue has just been checked in!
Author: AlexB
Location: trunk, r713
Revision comment:
Fixed issue #703: Destroyed/Intact buildings are forced to have the same foundation. The building will not disappear if an engineer could not repair it.
Fixed issue #712: Infantry will be pushed out of the way and should never be placed below the rubble. If there is no free space, the units will be killed.
Fixed issue #850: Rubble does not rely on being damaged. Engineers will always show a repair cursor.
Documentation updated.
Breaking changes! svn.renegadepro jects.com/ Ares/713
Foundations of destroyed/intact buildings have to match, otherwise the game will exit.
Because of the changes ClickRepairable=no will no longer be enforced.
SVN: http://