Comment 8 for bug 895225

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Skyler (shadowsky09) wrote :

I am testing this feature again and have fond that.

Parasites no longer trigger units to retaliate. - Fixed

Multiple aggressors no longer trigger target resetting. - Fixed

All AA weapons are not auto attacking BalloonHover units. - Critical Bug

There are a lot more issues that I have fond and probably more that I haven't fond yet, but first I would like to give my idea for this feature.
My idea is to have it so that when a member of the taskforce is attacked it will trigger all members of the taskforce to retaliate against the aggressor independently, like all the units are linked together so if one is attacked all the others will act like they were attacked by the aggressor to.