The code related to occupiers firing out is really ugly, and a lot of it is tied to the first occupier. Can't really decouple it all without headaches. Additionally, there'd be a need to change the firing loop when not all occupiers can fire at a target, and that's no fun either.
The code related to occupiers firing out is really ugly, and a lot of it is tied to the first occupier. Can't really decouple it all without headaches. Additionally, there'd be a need to change the firing loop when not all occupiers can fire at a target, and that's no fun either.