Comment 12 for bug 895047

Revision history for this message
Bug Importer (bug-importer) wrote :

---"The chrono legionnaire is teleporting ACROSS water, not ONTO water. I don't think anyone would care if he were trying to reach a naval target. I'm talking about 2 islands, CLEG on island A ordered to attack a unit on island B will constantly jump around on the coast of island A. Why can he not teleport to island B?"

OH-- I get it now. You're saying the target is on land with a water barrier?

Yeah I have had that problem before, now that you mention it...

---"Aircraft landing on other buildings - What DCoder said. I tried this with an unmodified power plant."

Hmm, I will have to try this again... I do this all the time with UC buildings, but the aircraft simply hovers in place, even on a second try it didn't seem to land.

Anyways I will re-look at that.

---"Naval units not submerging. I've seen this where the unit was damaged but the attacker was destroyed. The emerged unit selfhealed to full health but still would not submerge - until I moved it. Quite easy to replciate."

I will also test this later. I don't remember any instance of it happening, but that's probably because I move my subs ;)

---"I'm pretty sure I've never done anything weird with selling a conyard, and you can't sell an MCV without the sell-unit SW."

Perhaps I was unclear there. I meant if you sold the ConYard as a building AND told it to move/undeploy as it was selling, if you did it right, you could end up with the infantry/cash from selling the ConYard, but an instance of an MCV belonging to you will exist in memory, while not actually being created in the game world.