Comment 35 for bug 895003

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Holy_Master (holy-master) wrote :

voxel is only few part of graphic in this engine if you ask me. most of them is bitmap graphic. they use voxel only vehicle and only good point of voxel i can see is it can slope by terrain. [so... increadible feature!] if WW have problem about making shp graphic they should make infantry and building as voxel too because vehicle shp is alot more easier to make than previous.i think main reason they use voxel because they deformation terrain thing that's all.

and since i start to make mod by shp i never ask for slope shp and i will never ask for it. because i can accept what it can do/can't do and i don't need it. and all benefit i get from this is perfect gunship by using infantry jumpjet animation.

but this logic can be possible if it can't possible that's just because ARES don't want to do it. [don't like slope shp thing that can't be possible in every logic] or atleast just clone infantry set them as new kind of unit and give them vehicle healbar and build from factory. [i dunno maybe you will have an idea to add turret for them :p ]

but it's wrong if some people want to try something different from another?