It doesnt work properly with custom armour types
For if the enemy has any more than one building with Radar=yes then they still have radar
In other words the custom armour/EMP work around only works for one target at a time rather than all targets in a radius
P.S. Would be nice to see the RA1 radius logic for other things too, such as mobile Gap Gen and Mobile Stealth Gen, so that the units dont HAVE to be deployed to have those abilities
It doesnt work properly with custom armour types
For if the enemy has any more than one building with Radar=yes then they still have radar
In other words the custom armour/EMP work around only works for one target at a time rather than all targets in a radius
P.S. Would be nice to see the RA1 radius logic for other things too, such as mobile Gap Gen and Mobile Stealth Gen, so that the units dont HAVE to be deployed to have those abilities
-SMIFFGIG