The problem reaperrr describes should go away if you add TargetBuilding->Owner->RadarBlackout = true; to JammerClass::Jam() and JammerClass::UnJam(). It doesn't actually blackout the radar, it just triggers the available radar check.
The problem reaperrr describes should go away if you add >Owner- >RadarBlackout = true; :UnJam( ). It doesn't actually blackout the radar, it just triggers the available radar check.
TargetBuilding-
to JammerClass::Jam() and JammerClass: