Comment 37 for bug 894980

Revision history for this message
reaperrr (reaperrr) wrote :

Good news:
- Evil crash is gone.
- destroying the jammer correctly restores the radar.
- jamming stops when the Jammer gets EMPed, and resumes when EMP effect wears off.

Not so good news:
The scenarios Speeder described still happen, though.
- If the building is any kind of factory at the same time (and I'm afraid that includes the Allied Airpad), the "factory" part goes offline as well.
- Also, jamming doesn't work if the radar building does not consume power (Power>=0).