Comment 22 for bug 894980

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Renegade (renegade) wrote :

Interesting case...
The Jammer calls a stock function aptly called GoOffline(), that's about it. There isn't really a way to affect radar itself, since the question of whether the building has radar or not is saved in the type information, not on the individual building, and we can't turn off radar overall, since the player may have a radar building out of range of the Jammer.

I'll see if I can find a way around it, but I can't promise anything.

In the meantime, can somebody check if radar jamming still works if the radar has TogglePower=no?