As a suggestion, how about a way to cause the unit to self destruct to get your hijacker back rather than leaving it neutral or back in the hands of a hostile enemy? There were times in TS where I would want the unit to get destroyed so I could hijack something else but had to go in harms way to get the hijacker back first.
As a suggestion, how about a way to cause the unit to self destruct to get your hijacker back rather than leaving it neutral or back in the hands of a hostile enemy? There were times in TS where I would want the unit to get destroyed so I could hijack something else but had to go in harms way to get the hijacker back first.