* Power can be shared.
* Money would be better off sharable (diplomacy screen)
* My ally can use additional power from my base, not if I don't have more than 100 power to spare.
* If someone drains my power, then any player using power from my base will loose THAT SPECIFIC AMOUNT of power, but he should still have power from his own powerplant
* If someone drains power from a base leeching my power, it will loose its own power, but will still be able to use the power it is leeching from me. And, if I hold a few additional Nuclear Reactors, and if that power can compensate for his base's loss of power, he should be able to use that power (atleast to power up his defenses and get rid of the threat)..
Sounds Pretty Complicated.. but IMO, it shouldn require much more than a couple of IF and CASE definitions.. (just my Opinion, not that I know much about C++)
So here's a proposal.
* Power can be shared.
* Money would be better off sharable (diplomacy screen)
* My ally can use additional power from my base, not if I don't have more than 100 power to spare.
* If someone drains my power, then any player using power from my base will loose THAT SPECIFIC AMOUNT of power, but he should still have power from his own powerplant
* If someone drains power from a base leeching my power, it will loose its own power, but will still be able to use the power it is leeching from me. And, if I hold a few additional Nuclear Reactors, and if that power can compensate for his base's loss of power, he should be able to use that power (atleast to power up his defenses and get rid of the threat)..
Sounds Pretty Complicated.. but IMO, it shouldn require much more than a couple of IF and CASE definitions.. (just my Opinion, not that I know much about C++)