Comment 18 for bug 894943

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WoRmINaToR (worminator) wrote :

Here is what I see as the best ideas in this discussion:

--Ability to have all of the team's base powered by all of the team's powerplants-- that is, all of the team supplies power to one power meter and all the team's buildings add to one big drain value. Disks and spies will shut down the entire team's power grid.

--Disabling allies' ability to force-fire on your units

--Sharing money through donation

--Allowing harvesters to dock at allies' refineries (this was already possible in RA2)

--Powering up allies' tesla and prism towers

--Being able to use allies' service depots (I think this was possible in RA2)

--Being able to use allies' airports (you can alt-click on an airfield to force aircraft to dock at a specific airfield; it would be useful if you could do this with allies' airfields)

The stuff I outlined above is really all that we need and it's all this is really feasible to code. All this extra Power sharing hoopla is stupidly complicated; I say keep it simple if anything.