Well I don't know about the AI building TL11 stuff (I suspect this only applies to buildings with AIBuildThis=yes set), but regarding BuildLimit, zero for that means zero too, not infinite.
The actual default BuildLimit is 2147483647 (largest possible value you can store in a 4-byte signed integer)
Well I don't know about the AI building TL11 stuff (I suspect this only applies to buildings with AIBuildThis=yes set), but regarding BuildLimit, zero for that means zero too, not infinite.
The actual default BuildLimit is 2147483647 (largest possible value you can store in a 4-byte signed integer)