I was thinking of something like the alchemist from warcraft 3 that transmutes its victims into gold. So the 'bounty-gathering' unit would be unique, and basic units would not be able to harvest bounty for their owner house.
I was thinking of something like the alchemist from warcraft 3 that transmutes its victims into gold.
So the 'bounty-gathering' unit would be unique, and basic units would not be able to harvest bounty for their owner house.