I think Millenium's idea is just fine. And then you could add:
Load.Anim = {animation} Unload.Anim = {animation}
..to give the impression of merging.. Once this is implemented, and antibug sprayed, it should be enhanced with:
Transform.LoadTypeN = {techtype} Transform.LoadNumN = {comma-separated integer list} Load.AnimN = {animation} Unload.AnimN = {animation} ...etc..
...to allow tanya to ride a horse in TEXAS, a camel in EGYPT and a BATMOBILE in HOLLYWOOD...
Also, a jet-propelled surfboard in MALDIVES, lol. The possibilities are endless!
I think Millenium's idea is just fine. And then you could add:
Load.Anim = {animation}
Unload.Anim = {animation}
..to give the impression of merging.. Once this is implemented, and antibug sprayed, it should be enhanced with:
Transform.LoadTypeN = {techtype}
Transform.LoadNumN = {comma-separated integer list}
Load.AnimN = {animation}
Unload.AnimN = {animation}
...etc..
...to allow tanya to ride a horse in TEXAS, a camel in EGYPT and a BATMOBILE in HOLLYWOOD...
Also, a jet-propelled surfboard in MALDIVES, lol. The possibilities are endless!