Activity log for bug #1792793

Date Who What changed Old value New value Message
2018-09-16 13:26:49 zhaihs@qq bug added bug
2018-09-16 13:30:27 zhaihs@qq description ARES 2.0 IF FirestormWall IS ACTIVED AND The remaining time is not over Mission Completed exit game ares will Internal Error encountered Internal Error encountered! --------------------- Ares version: 18.257.1409 --------------------- Exception code: C0000005 at 006B7D51 Registers: EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8 EAX: 00000001 EBX: 0D909A08 ECX: 00000000 EDX: 00000000 ESI: 00000000 EDI: 0018CEB8 by the way, Why Not Convert.Deploy support land,water? For example: [SCHP] IsSimpleDeployer=yes DeployToLand=yes Convert.Deploy=APOC DeployToWater=yes Convert.DeployWater=DRED ARES 2.0 IF FirestormWall IS ACTIVED AND The remaining time is not over The enemy was annihilated Mission victory exit game and return to windows ares will Internal Error encountered Internal Error encountered! --------------------- Ares version: 18.257.1409 --------------------- Exception code: C0000005 at 006B7D51 Registers: EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8 EAX: 00000001 EBX: 0D909A08 ECX: 00000000 EDX: 00000000 ESI: 00000000 EDI: 0018CEB8 by the way, Why Not Convert.Deploy support land,water? For example: [SCHP] IsSimpleDeployer=yes DeployToLand=yes Convert.Deploy=APOC DeployToWater=yes Convert.DeployWater=DRED
2018-09-16 13:35:50 zhaihs@qq description ARES 2.0 IF FirestormWall IS ACTIVED AND The remaining time is not over The enemy was annihilated Mission victory exit game and return to windows ares will Internal Error encountered Internal Error encountered! --------------------- Ares version: 18.257.1409 --------------------- Exception code: C0000005 at 006B7D51 Registers: EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8 EAX: 00000001 EBX: 0D909A08 ECX: 00000000 EDX: 00000000 ESI: 00000000 EDI: 0018CEB8 by the way, Why Not Convert.Deploy support land,water? For example: [SCHP] IsSimpleDeployer=yes DeployToLand=yes Convert.Deploy=APOC DeployToWater=yes Convert.DeployWater=DRED ARES 2.0 IF FirestormWall IS ACTIVED AND The remaining time is not over The enemy was annihilated Mission victory exit game and return to windows ares will Internal Error encountered Internal Error encountered! --------------------- Ares version: 18.257.1409 --------------------- Exception code: C0000005 at 006B7D51 Registers: EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8 EAX: 00000001 EBX: 0D909A08 ECX: 00000000 EDX: 00000000 ESI: 00000000 EDI: 0018CEB8 by the way, Could Convert.Deploy support land,water? Is this better? For example: [SCHP] IsSimpleDeployer=yes DeployToLand=yes Convert.Deploy=APOC DeployToWater=yes Convert.DeployWater=DRED
2018-09-16 13:36:14 zhaihs@qq summary FirestormWall Internal Error encountered! FirestormWall Internal Error encountered!Could Convert.Deploy support land,water?
2018-09-16 14:50:51 zhaihs@qq description ARES 2.0 IF FirestormWall IS ACTIVED AND The remaining time is not over The enemy was annihilated Mission victory exit game and return to windows ares will Internal Error encountered Internal Error encountered! --------------------- Ares version: 18.257.1409 --------------------- Exception code: C0000005 at 006B7D51 Registers: EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8 EAX: 00000001 EBX: 0D909A08 ECX: 00000000 EDX: 00000000 ESI: 00000000 EDI: 0018CEB8 by the way, Could Convert.Deploy support land,water? Is this better? For example: [SCHP] IsSimpleDeployer=yes DeployToLand=yes Convert.Deploy=APOC DeployToWater=yes Convert.DeployWater=DRED ARES 2.0 BUG? 1) IF FirestormWall IS ACTIVED AND The remaining time is not over The enemy was annihilated Mission victory exit game and return to windows ares will Internal Error encountered Internal Error encountered! --------------------- Ares version: 18.257.1409 --------------------- Exception code: C0000005 at 006B7D51 Registers: EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8 EAX: 00000001 EBX: 0D909A08 ECX: 00000000 EDX: 00000000 ESI: 00000000 EDI: 0018CEB8 2).Promote.VeteranType=set1 Promote.EliteType=set2 but Spy stolen or Academy, upgrade will not change? 3) by the way, Could Convert.Deploy support land,water? Is this better? For example: [SCHP] IsSimpleDeployer=yes DeployToLand=yes Convert.Deploy=APOC DeployToWater=yes Convert.DeployWater=DRED