2018-09-16 13:26:49 |
zhaihs@qq |
bug |
|
|
added bug |
2018-09-16 13:30:27 |
zhaihs@qq |
description |
ARES 2.0
IF FirestormWall IS ACTIVED AND The remaining time is not over
Mission Completed
exit game
ares will Internal Error encountered
Internal Error encountered!
---------------------
Ares version: 18.257.1409
---------------------
Exception code: C0000005 at 006B7D51
Registers:
EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8
EAX: 00000001 EBX: 0D909A08 ECX: 00000000
EDX: 00000000 ESI: 00000000 EDI: 0018CEB8
by the way, Why Not Convert.Deploy support land,water?
For example:
[SCHP]
IsSimpleDeployer=yes
DeployToLand=yes
Convert.Deploy=APOC
DeployToWater=yes
Convert.DeployWater=DRED |
ARES 2.0
IF FirestormWall IS ACTIVED AND The remaining time is not over
The enemy was annihilated
Mission victory
exit game and return to windows
ares will Internal Error encountered
Internal Error encountered!
---------------------
Ares version: 18.257.1409
---------------------
Exception code: C0000005 at 006B7D51
Registers:
EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8
EAX: 00000001 EBX: 0D909A08 ECX: 00000000
EDX: 00000000 ESI: 00000000 EDI: 0018CEB8
by the way, Why Not Convert.Deploy support land,water?
For example:
[SCHP]
IsSimpleDeployer=yes
DeployToLand=yes
Convert.Deploy=APOC
DeployToWater=yes
Convert.DeployWater=DRED |
|
2018-09-16 13:35:50 |
zhaihs@qq |
description |
ARES 2.0
IF FirestormWall IS ACTIVED AND The remaining time is not over
The enemy was annihilated
Mission victory
exit game and return to windows
ares will Internal Error encountered
Internal Error encountered!
---------------------
Ares version: 18.257.1409
---------------------
Exception code: C0000005 at 006B7D51
Registers:
EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8
EAX: 00000001 EBX: 0D909A08 ECX: 00000000
EDX: 00000000 ESI: 00000000 EDI: 0018CEB8
by the way, Why Not Convert.Deploy support land,water?
For example:
[SCHP]
IsSimpleDeployer=yes
DeployToLand=yes
Convert.Deploy=APOC
DeployToWater=yes
Convert.DeployWater=DRED |
ARES 2.0
IF FirestormWall IS ACTIVED AND The remaining time is not over
The enemy was annihilated
Mission victory
exit game and return to windows
ares will Internal Error encountered
Internal Error encountered!
---------------------
Ares version: 18.257.1409
---------------------
Exception code: C0000005 at 006B7D51
Registers:
EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8
EAX: 00000001 EBX: 0D909A08 ECX: 00000000
EDX: 00000000 ESI: 00000000 EDI: 0018CEB8
by the way,
Could Convert.Deploy support land,water?
Is this better?
For example:
[SCHP]
IsSimpleDeployer=yes
DeployToLand=yes
Convert.Deploy=APOC
DeployToWater=yes
Convert.DeployWater=DRED |
|
2018-09-16 13:36:14 |
zhaihs@qq |
summary |
FirestormWall Internal Error encountered! |
FirestormWall Internal Error encountered!Could Convert.Deploy support land,water? |
|
2018-09-16 14:50:51 |
zhaihs@qq |
description |
ARES 2.0
IF FirestormWall IS ACTIVED AND The remaining time is not over
The enemy was annihilated
Mission victory
exit game and return to windows
ares will Internal Error encountered
Internal Error encountered!
---------------------
Ares version: 18.257.1409
---------------------
Exception code: C0000005 at 006B7D51
Registers:
EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8
EAX: 00000001 EBX: 0D909A08 ECX: 00000000
EDX: 00000000 ESI: 00000000 EDI: 0018CEB8
by the way,
Could Convert.Deploy support land,water?
Is this better?
For example:
[SCHP]
IsSimpleDeployer=yes
DeployToLand=yes
Convert.Deploy=APOC
DeployToWater=yes
Convert.DeployWater=DRED |
ARES 2.0 BUG?
1) IF FirestormWall IS ACTIVED AND The remaining time is not over
The enemy was annihilated
Mission victory
exit game and return to windows
ares will Internal Error encountered
Internal Error encountered!
---------------------
Ares version: 18.257.1409
---------------------
Exception code: C0000005 at 006B7D51
Registers:
EIP: 006B7D51 ESP: 0018CDEC EBP: 11BBA8E8
EAX: 00000001 EBX: 0D909A08 ECX: 00000000
EDX: 00000000 ESI: 00000000 EDI: 0018CEB8
2).Promote.VeteranType=set1
Promote.EliteType=set2
but Spy stolen or Academy, upgrade will not change?
3) by the way,
Could Convert.Deploy support land,water?
Is this better?
For example:
[SCHP]
IsSimpleDeployer=yes
DeployToLand=yes
Convert.Deploy=APOC
DeployToWater=yes
Convert.DeployWater=DRED |
|