Comment 1 for bug 1552950

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Mig Eater (mig-eater) wrote :

From what I have seen this happens when a Jumpjet unit moves to a cell that is already occupied by a ground unit. This often happens with the gather at base or gather at enemy base scripts. I guess because the cell is occupied the AI script thinks it hasn't reached it's target yet and gets stuck in a loop. It might be possible to fix by using the repeat until successes script action after each gather at/move to action.