I'm tring to add an feature to one of my multiplayer map. Player captures the Machine Shop and gets all three Shipyard via crate Building At... but if i set House as <Player @ A> -and others- game crushes when opening map.
I'm tring to add an feature to one of my multiplayer map. Player captures the Machine Shop and gets all three Shipyard via crate Building At... but if i set House as <Player @ A> -and others- game crushes when opening map.