'Splits' is identical to 'Airburst'
Bug #1360440 reported by
Shimonoseki1995
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Low
|
AlexB |
Bug Description
I've tried the new 'Splits' feature and I've copied QuadLauncher and its assorted projectiles and cluster weapon from firestrm.ini for that purpose. However, in-game, Splits is indistinguishable from Airburst (even though ProjectileRange= works). The missile detonates when running into the ProjectileRange boundary, but the split weapons simply fire into the ground below the projectile, just like with airburst - they do not fire at the target (even with 100% RetargetAccuracy), nor fly into the general area of the target with AroundTarget=yes. They simply fire into the ground.
Changed in ares: | |
status: | In Progress → Fix Released |
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Could you copy-paste the weapon and projectile codes here? I can't confirm this bug without the exact circumstances.