Nvm the last point under AttachEffect.TemporalHidesAnim=no. I was using CHRONOSK as AE anim on the unit, and it looked like if the AE returned each time i attacked it with a Temporal=yes weapon...
Nvm the last point under AttachEffect. TemporalHidesAn im=no. I was using CHRONOSK as AE anim on the unit, and it looked like if the AE returned each time i attacked it with a Temporal=yes weapon...