Comment 12 for bug 1054620

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mevitar (mevitar) wrote :

Since AlexB suspected hover units to cause bridges to become blocked, I tried with moving hover units over the bridges, but they didn't block them. However, i noticed that whenever a hover unit stops on any high bridge (water or normal one), the cell it stopped on became blocked permanently, and nothing could move over it anymore. All 3 cells wide would become blocked that way, the bridge would become impassable.