Comment 4 for bug 1048597

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Gluk-v48 (gluk-v48) wrote :

The problem was in the tag NotHuman = yes, in fact, units with NotHuman = yes die only after the animation will be completely lost. I redid all units with NotHuman = yes. I replaced it with a DeathAnims = and the problem does not return. «I found a workaround:» it did not help.

also, the game freezes when lightning strikes in the cluster units are on the influence of the Iron Curtain, because lightning tried to hit the same unit an infinite number of times per frame. I fixed it by a pause of one frame every 10 lightning strikes, to fix the problem.