Activity log for bug #1042496

Date Who What changed Old value New value Message
2012-08-28 00:51:43 Gluk-v48 bug added bug
2012-08-28 00:53:30 Gluk-v48 description Hi everyone, the problem is this: If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds and RobotTankOnline RobotTankOffline It is not necessary to bind the logic PoweredBy = ActivateSound = and DeactivateSound =, since I do not want to hear the same ad> 1 times. I think that should be added to this logic, two new options: [AudioVisual]►Powered.ActivateSound = [AudioVisual]►Powered.DeactivateSound= Hi everyone, the problem is this: If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds RobotTankOnline and RobotTankOffline It is not necessary to bind the logic PoweredBy = ActivateSound = and DeactivateSound =, since I do not want to hear the same ad> 1 times. I think that should be added to this logic, two new options: [AudioVisual]►Powered.ActivateSound = [AudioVisual]►Powered.DeactivateSound=
2012-08-28 01:02:03 Gluk-v48 description Hi everyone, the problem is this: If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds RobotTankOnline and RobotTankOffline It is not necessary to bind the logic PoweredBy = ActivateSound = and DeactivateSound =, since I do not want to hear the same ad> 1 times. I think that should be added to this logic, two new options: [AudioVisual]►Powered.ActivateSound = [AudioVisual]►Powered.DeactivateSound= Hi everyone, the problem is this: If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds RobotTankOnline and RobotTankOffline It is not necessary to bind the logic PoweredBy = ActivateSound = and DeactivateSound =, since I do not want to hear the same ad >1 times. I think that should be added to this logic, two new options: [AudioVisual]►Powered.ActivateSound = [AudioVisual]►Powered.DeactivateSound=
2012-08-28 05:55:17 Gluk-v48 description Hi everyone, the problem is this: If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds RobotTankOnline and RobotTankOffline It is not necessary to bind the logic PoweredBy = ActivateSound = and DeactivateSound =, since I do not want to hear the same ad >1 times. I think that should be added to this logic, two new options: [AudioVisual]►Powered.ActivateSound = [AudioVisual]►Powered.DeactivateSound= Hi everyone, the problem is this: If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds RobotTankOnline and RobotTankOffline It is not necessary to bind the logic PoweredBy= ActivateSound= and DeactivateSound=, since I do not want to hear the same ad >1 times. I think that should be added to this logic, two new options: [AudioVisual]►Powered.ActivateSound = [AudioVisual]►Powered.DeactivateSound=
2012-08-28 05:56:01 Gluk-v48 description Hi everyone, the problem is this: If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds RobotTankOnline and RobotTankOffline It is not necessary to bind the logic PoweredBy= ActivateSound= and DeactivateSound=, since I do not want to hear the same ad >1 times. I think that should be added to this logic, two new options: [AudioVisual]►Powered.ActivateSound = [AudioVisual]►Powered.DeactivateSound= Hi everyone, the problem is this: If you use [UnitType] ► PoweredBy=, then the EVA will not play sounds RobotTankOnline and RobotTankOffline It is not necessary to bind the logic PoweredBy= ActivateSound= and DeactivateSound=, since I do not want to hear the same ad >1 times. I think that should be added to this logic, two new options: [AudioVisual]►Powered.ActivateSound = [AudioVisual]►Powered.DeactivateSound=
2012-08-31 15:41:37 AlexB ares: status New Triaged
2012-12-29 17:39:20 Gluk-v48 ares: assignee Gluk-v48 (gluk-v48)
2013-01-09 16:38:29 Gluk-v48 ares: status Triaged Fix Committed
2013-01-09 16:43:10 Gluk-v48 attachment added PoweredUnitClass.cpp https://bugs.launchpad.net/ares/+bug/1042496/+attachment/3478195/+files/PoweredUnitClass.cpp
2013-01-09 16:46:17 Gluk-v48 attachment removed PoweredUnitClass.cpp https://bugs.launchpad.net/ares/+bug/1042496/+attachment/3478195/+files/PoweredUnitClass.cpp
2013-01-09 16:47:31 Gluk-v48 attachment added PoweredUnitClass.cpp https://bugs.launchpad.net/ares/+bug/1042496/+attachment/3478196/+files/PoweredUnitClass.cpp
2013-01-10 13:58:33 Gluk-v48 attachment added PoweredUnitClass.cpp https://bugs.launchpad.net/ares/+bug/1042496/+attachment/3479101/+files/PoweredUnitClass.cpp
2013-01-10 14:04:20 Gluk-v48 attachment removed PoweredUnitClass.cpp https://bugs.launchpad.net/ares/+bug/1042496/+attachment/3479101/+files/PoweredUnitClass.cpp
2013-01-10 14:10:55 Gluk-v48 ares: status Fix Committed In Progress
2013-01-12 20:04:23 Gluk-v48 ares: assignee Gluk-v48 (gluk-v48)
2013-01-12 20:04:26 Gluk-v48 ares: status In Progress Confirmed