Comment 5 for bug 1024367

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Starkku (starkku) wrote :

I am using Ares version 12.204.753 (Fatman) and do not suffer from this issue at all. All structures, player-owned or not, properly obey superweapon lighting changes.

I happen know from past experience, that NPatch had exact same bug and it was caused by the expanded team color system, which explained why it only affected players and not Neutral/Special houses. Reverting back to the original game team color logic fixed it. Whether or not this issue has/had similar reason behind it in Ares, I don't know.