The bug is still there because the committed patch fixes a value after it is cached. It can be reproduced when a broken object is reloaded (after it was removed from the connection cache).
I suggest the attached patch to fix the issue.
The bug is still there because the committed patch fixes a value after it is cached.
It can be reproduced when a broken object is reloaded (after it was removed from the connection cache).
I suggest the attached patch to fix the issue.