IR sensitivity changes in BEEP
Bug #1082948 reported by
ido_wolf
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
WiiCan |
Incomplete
|
Low
|
J. Félix Ontañón |
Bug Description
I'm trying to play a game called "BEEP" by Big Fat Alien studios, using the Wiimote IR Mouse profile (with a sensor bar ofcourse).
In any other part of the system in Ubuntu, the pointer controls perfectly fine. Same goes for the menu of BEEP, but in-game, when the game requires me to point with the "mouse", the Wiimote is suddenly extremely sensitive to the point where the tiniest movement throws it from one end of the screen to another.
Can provide footage if necessary
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Does the game changes the screen resolution from menu to game play?