2012-05-05 09:28:41 |
Peter Waller |
bug |
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added bug |
2012-05-05 09:28:41 |
Peter Waller |
attachment added |
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Game showing the bug https://bugs.launchpad.net/bugs/995011/+attachment/3131483/+files/bug.wgf |
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2012-05-05 09:30:15 |
Peter Waller |
description |
This may well be related somehow to #566970.
The map is last bastion. The same problem was seen in another game back in build 16.
Blue cannot attack red, but red can attack blue (as the AI will shortly after the map starts). When clicking on a red military building, 0/0 soliders is shown. |
This may well be related somehow to #566970.
The map is last bastion. The same problem was seen in another game back in build 16.
Blue cannot attack red, but red can attack blue (as the AI will shortly after the map starts). When clicking on a red military building, 0/0 soliders is shown. This isn't an issue of the shroud. |
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2012-05-17 12:58:37 |
wl-zocker |
widelands: status |
New |
Confirmed |
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2012-05-17 13:00:02 |
wl-zocker |
description |
This may well be related somehow to #566970.
The map is last bastion. The same problem was seen in another game back in build 16.
Blue cannot attack red, but red can attack blue (as the AI will shortly after the map starts). When clicking on a red military building, 0/0 soliders is shown. This isn't an issue of the shroud. |
This may well be related somehow to #566970.
The map is last bastion. The same problem was seen in another game back in build 16.
Red cannot attack blue, but blue can attack red (as the AI will shortly after the map starts). When clicking on a blue military building, 0/0 soliders is shown. This isn't an issue of the shroud. |
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2012-05-17 14:00:58 |
wl-zocker |
bug |
|
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added subscriber wl-zocker |
2013-02-11 11:47:26 |
Nicolai Hähnle |
description |
This may well be related somehow to #566970.
The map is last bastion. The same problem was seen in another game back in build 16.
Red cannot attack blue, but blue can attack red (as the AI will shortly after the map starts). When clicking on a blue military building, 0/0 soliders is shown. This isn't an issue of the shroud. |
The map is last bastion. The same problem was seen in another game back in build 16.
Red cannot attack blue, but blue can attack red (as the AI will shortly after the map starts). When clicking on a blue military building, 0/0 soliders is shown. This isn't an issue of the shroud. |
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2013-02-11 11:48:39 |
Nicolai Hähnle |
widelands: importance |
Undecided |
Medium |
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2013-02-11 11:48:41 |
Nicolai Hähnle |
widelands: milestone |
|
build18-rc1 |
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2013-02-11 21:18:37 |
Nicolai Hähnle |
widelands: assignee |
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Nicolai Hähnle (nha) |
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2013-02-11 21:19:39 |
Launchpad Janitor |
branch linked |
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lp:~widelands-dev/widelands/bug995011 |
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2013-02-12 10:33:54 |
Nicolai Hähnle |
widelands: status |
Confirmed |
Won't Fix |
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2013-02-12 10:33:57 |
Nicolai Hähnle |
widelands: status |
Won't Fix |
Fix Committed |
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2013-04-12 11:45:48 |
wl-zocker |
removed subscriber wl-zocker |
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|
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2014-02-08 09:24:46 |
SirVer |
widelands: status |
Fix Committed |
Fix Released |
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