Activity log for bug #995011

Date Who What changed Old value New value Message
2012-05-05 09:28:41 Peter Waller bug added bug
2012-05-05 09:28:41 Peter Waller attachment added Game showing the bug https://bugs.launchpad.net/bugs/995011/+attachment/3131483/+files/bug.wgf
2012-05-05 09:30:15 Peter Waller description This may well be related somehow to #566970. The map is last bastion. The same problem was seen in another game back in build 16. Blue cannot attack red, but red can attack blue (as the AI will shortly after the map starts). When clicking on a red military building, 0/0 soliders is shown. This may well be related somehow to #566970. The map is last bastion. The same problem was seen in another game back in build 16. Blue cannot attack red, but red can attack blue (as the AI will shortly after the map starts). When clicking on a red military building, 0/0 soliders is shown. This isn't an issue of the shroud.
2012-05-17 12:58:37 wl-zocker widelands: status New Confirmed
2012-05-17 13:00:02 wl-zocker description This may well be related somehow to #566970. The map is last bastion. The same problem was seen in another game back in build 16. Blue cannot attack red, but red can attack blue (as the AI will shortly after the map starts). When clicking on a red military building, 0/0 soliders is shown. This isn't an issue of the shroud. This may well be related somehow to #566970. The map is last bastion. The same problem was seen in another game back in build 16. Red cannot attack blue, but blue can attack red (as the AI will shortly after the map starts). When clicking on a blue military building, 0/0 soliders is shown. This isn't an issue of the shroud.
2012-05-17 14:00:58 wl-zocker bug added subscriber wl-zocker
2013-02-11 11:47:26 Nicolai Hähnle description This may well be related somehow to #566970. The map is last bastion. The same problem was seen in another game back in build 16. Red cannot attack blue, but blue can attack red (as the AI will shortly after the map starts). When clicking on a blue military building, 0/0 soliders is shown. This isn't an issue of the shroud. The map is last bastion. The same problem was seen in another game back in build 16. Red cannot attack blue, but blue can attack red (as the AI will shortly after the map starts). When clicking on a blue military building, 0/0 soliders is shown. This isn't an issue of the shroud.
2013-02-11 11:48:39 Nicolai Hähnle widelands: importance Undecided Medium
2013-02-11 11:48:41 Nicolai Hähnle widelands: milestone build18-rc1
2013-02-11 21:18:37 Nicolai Hähnle widelands: assignee Nicolai Hähnle (nha)
2013-02-11 21:19:39 Launchpad Janitor branch linked lp:~widelands-dev/widelands/bug995011
2013-02-12 10:33:54 Nicolai Hähnle widelands: status Confirmed Won't Fix
2013-02-12 10:33:57 Nicolai Hähnle widelands: status Won't Fix Fix Committed
2013-04-12 11:45:48 wl-zocker removed subscriber wl-zocker
2014-02-08 09:24:46 SirVer widelands: status Fix Committed Fix Released