Remove message expiry feature.
Bug #988831 reported by
Angelo Locritani
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
It seems that not all messages are saved in the news "archive".
Indeed, after a while, I can see only last X messages (don't remember exact number).
Not sure if it is by purpose or not...
Related branches
lp:~widelands-dev/widelands/bug-988831
- SirVer: Approve
- GunChleoc: Needs Resubmitting
-
Diff: 658 lines (+48/-170)19 files modifiedsrc/game_io/game_loader.cc (+0/-8)
src/logic/CMakeLists.txt (+2/-2)
src/logic/building.cc (+3/-3)
src/logic/cmd_delete_message.cc (+3/-3)
src/logic/cmd_delete_message.h (+7/-7)
src/logic/cmd_luacoroutine.cc (+1/-2)
src/logic/message.h (+1/-6)
src/logic/message_queue.h (+4/-11)
src/logic/player.cc (+3/-10)
src/logic/player.h (+1/-1)
src/logic/queue_cmd_ids.h (+1/-1)
src/logic/ship.cc (+1/-2)
src/logic/soldier.cc (+2/-2)
src/logic/worker.cc (+2/-2)
src/map_io/map_message_saver.h (+2/-2)
src/map_io/map_players_messages_packet.cc (+3/-65)
src/scripting/lua_game.cc (+3/-28)
src/scripting/lua_game.h (+0/-1)
test/maps/lua_testsuite.wmf/scripting/messages.lua (+9/-14)
Changed in widelands: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
milestone: | none → build19-rc1 |
Changed in widelands: | |
assignee: | GunChleoc (gunchleoc) → nobody |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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I have also noticed that, but I do not think that that is important. If you check your new messages regularly before deleting them, you will not have problems. Events that are a long time ago are not interesting any more, I think. If your soldiers have occupied a military building, you know that and then, you do not need the message anymore.
So why do you want to read the old news?