screenshot are broken in OpenGL mode
Bug #865508 reported by
Shevonar
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Low
|
Unassigned |
Bug Description
A screenshot taken in OpenGL mode has some strange transparencies: Areas where a semi-transparent picture overlaps another picture (e.g. shadow overlaps ground texture), the screenshot is also semi-transparent. Instead it should be like ingame: The picture in the background with no transparency and the picture in the foreground (shadow) semi-transparent painted over it.
build16 and (upto) rev >6000
Just tried to reproduce this with bzr5996 but failed.
On my system all looks normal (WINXP32SP3)