Comment 5 for bug 861761

target quantity does *only* mean "number that should be freely available in the economy" - so as long term "number of that ware that should be stored" - in case of a a target quantity of 0 forscythes with existing request for scythes the scythe would of course be produced anyways. so setting default target quantity to 0 does only change the behaviour of the production sites that way, that they do only produce a ware if it is needed at the moment, or when the user sets the target quantity to a value higher than 0 (and in that case until the number of that ware is freely available in the economy). Hope that clearede it up :)