Activity log for bug #830412

Date Who What changed Old value New value Message
2011-08-21 06:45:49 Astuur bug added bug
2011-08-21 06:46:39 Astuur description When somebody who cannot use the debug version, wants to test a map or see some effect of things he has modified, he can only use the editor for a static picture, or a replay (no stepping back there!) to get the full overview. This is a very uncomfartable procedure. My suggestion is to implement some way (starting parameter?) to be able to see what is happening on the full map from the very beginning of a developping game. I could also imagine that this option could be set inside the editor for new maps (self created, auto-created or self modified) only, and disbled for officially distributed maps. That would be a little more restictive policy which may be good. When somebody who cannot use the debug version, wants to test a map or see some effect of things he has modified, he can only use the editor for a static picture, or a replay (no stepping back there!) to get the full overview. This is a very uncomfortable procedure. My suggestion is to implement some way (starting parameter?) to be able to see what is happening on the full map from the very beginning of a developping game. I could also imagine that this option could be set inside the editor for new maps (self created, auto-created or self modified) only, and disbled for officially distributed maps. That would be a little more restictive policy which may be good.
2011-08-21 12:08:50 Nasenbaer widelands: importance Undecided Medium
2011-08-21 12:08:50 Nasenbaer widelands: status New Fix Committed
2011-08-21 12:08:50 Nasenbaer widelands: milestone build17-rc1
2012-04-02 08:36:00 SirVer widelands: status Fix Committed Fix Released