Empire Tut 2 - missing event when barbarians are detected

Bug #741141 reported by LAZA
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Invalid
Undecided
Unassigned

Bug Description

i made a very strange experience when i played the second tutorial of the empire:
i expanded fast but my industries was running behind, still got no coal mine or iron mine and was building the infrastructure for those at the moment.
the enemy (barbarians) exanded also (new behavior?) and we meet at the south of the coal mountain. he build an outpost and attack directly.

for those event (detected enemy) i got no message nor the possibility to build enhanced military buildings so i stuck at the barracks and was lost.
i was never able to defend an building cause the barbarians attacked with 4, 5 soldiers and my maximum is 2 in an sentry.

bzr5891 on Windows 7 in Virtualbox

Revision history for this message
LAZA (laza74) wrote :

double post!

see but #741142

Changed in widelands:
status: New → Invalid
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

If it happens again, you can also mark it as a duplicate of the other bug. Just click "mark as duplicate" in the upper right corner and enter the other bug number.

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