natural disasters
Bug #732747 reported by
Peter John Hartman
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Wishlist
|
Unassigned |
Bug Description
this is a wishlist entry.
motivation. i often find the world to be a little to safe and sound, especially when playing against the computer ai. what would liven things up a bit would be natural disasters, e.g.
* volcanic eruptions
* floods
* droughts
* barbarian hordes (ok not natural, but a disaster)
* tornados
natural disasters would require you to keep an eye on your home territory, fix broken roads, and so forth; you can't rest on your laurels.
along with natural disasters, we could have natural fortunes, e.g.,
* finding lost treasure in the mountains
* fertile year for crops
* fertile year for fish
and so on.
Changed in widelands: | |
importance: | Undecided → Wishlist |
tags: | added: gameplay scenario |
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I'd like to support this and have also thought along that lines many times.
There will be more urgent things that need looking after for quite some time, I'm afraid, but in principle
I like the idea. --
Some disasters should apply to all the map, but adding some unpredictably moving pests (like locusts or tornados) might also be nice.
This feature should be a toggle -- I wouldn't really want any of this in a multiplayer game.