The attack dialog is not updating the number of possible attackers

Bug #653308 reported by Hans Joachim Desserud
22
This bug affects 5 people
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Wishlist
Unassigned

Bug Description

When clicking on an enemy building, the attack dialog appears, listing the number of possible attackers.
If you have a military building (within range) which have been recently constructed and is filling up with soldiers, this number will not increase as the building is filled up with more soldiers.
However, if you close the attack dialog and click on the enemy building again, the number of possible attackers have increased to include the new soldiers.
I am aware that the number will adjust itself if I click on one of the buttons or move the slider. However this does not work if the initial number of possible attackers is zero. (Say you have sent all your troops to conquer one building and then clicked on another building in order to be ready to attack that next). Therefore, it would be nice if the attack dialog could automatically recalculate the number of possible attackers.

Version bzr rev 5556 on Ubuntu 10.04

Tags: military ui

Related branches

SirVer (sirver)
Changed in widelands:
status: New → Confirmed
importance: Undecided → Wishlist
Revision history for this message
SirVer (sirver) wrote :

Setting to incomplete for bug sweeping.

Changed in widelands:
status: Confirmed → Incomplete
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

(I might be biased on this one, but the counter says other people are affected too)

This still happens in r6914.

tags: added: military ui
Changed in widelands:
status: Incomplete → Confirmed
Revision history for this message
SirVer (sirver) wrote :

Setting to incomplete for bug sweeping.

Changed in widelands:
status: Confirmed → Incomplete
Revision history for this message
Launchpad Janitor (janitor) wrote :

[Expired for widelands because there has been no activity for 60 days.]

Changed in widelands:
status: Incomplete → Expired
SirVer (sirver)
Changed in widelands:
status: Expired → Confirmed
GunChleoc (gunchleoc)
Changed in widelands:
status: Confirmed → In Progress
assignee: nobody → GunChleoc (gunchleoc)
milestone: none → build19-rc1
GunChleoc (gunchleoc)
Changed in widelands:
status: In Progress → Fix Committed
GunChleoc (gunchleoc)
Changed in widelands:
assignee: GunChleoc (gunchleoc) → nobody
GunChleoc (gunchleoc)
Changed in widelands:
status: Fix Committed → Fix Released
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build19-rc1.

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