Player interaction with roads and flags during replays will crash the game
Bug #647583 reported by
Hans Joachim Desserud
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Steps to reproduce:
1. Start a replay from the main menu.
2. Click on a road.
3. Select "Destroy road".
Expected result: I gather this should probably not be possible during replays.
Actual result the game will crash, printing this errormessage:
Game: Writing Interactive Player Data ... done
terminate called after throwing an instance of '_wexception'
what(): [/home/
Aborted
Another way is to click on a flag, select Configure economy and click on any of the buttons in the "configure economy"-window.
Widelands bzr rev 5539 on Ubuntu 10.04
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The second part, clicking the economy options, is already fixed. But it is still possible to destroy roads. This is true for replays and if a Spectator is host.
The destroy road button must be disabled for spectator game controller.