Comment 9 for bug 590631

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SirVer (sirver) wrote : Re: [Bug 590631] Re: All workers die, when warehouse/hq is destroyed

Hi,

>I do not know if this behaviour is ok, or if the explosion should only
>be triggered by an assault.
We have never made a difference between ripping or loosing a building,
so I think it is okay.

>Also all workers are launched at once. This cause that stacked workers
>running around the map. For a better understanding see the attached
>image. With a small delay between the launches, this can be avoided, or
>at least reduced. But currently I do not know how to do this.
I think this behaviour is fine.

Thanks for caring for this bug, borim. If you feel it is ready for
prime-time, please create a merge request.