2010-04-19 16:29:20 |
Tino |
description |
trunk 5244:
If you do start a single player map, widelands fails to load the winning condition lua script:
Unerwarteter Fehler im Spielverlauf
Could not find file: could not find file or directory: scripting/win_conditions/win_conditions\00_endless_game.lua
But stdout shows the script loaded and registered:
[snip]
Registering script: (aux,table)
Registering script: (win_conditions,win_conditions\00_endless_game)
Registering script: (win_conditions,win_conditions\01_defeat_all)
Registering script: (win_conditions,win_conditions\02_collectors)
Registering script: (win_conditions,win_conditions\03_tribes_together)
textdomain win_conditions @ H:\wl_build\locale
textdomain win_conditions @ H:\wl_build\locale
[...]
Looks like a /,\ file path problem to me... |
trunk 5244, mingw32:
If you do start a single player map, widelands fails to load the winning condition lua script:
Unerwarteter Fehler im Spielverlauf
Could not find file: could not find file or directory: scripting/win_conditions/win_conditions\00_endless_game.lua
But stdout shows the script loaded and registered:
[snip]
Registering script: (aux,table)
Registering script: (win_conditions,win_conditions\00_endless_game)
Registering script: (win_conditions,win_conditions\01_defeat_all)
Registering script: (win_conditions,win_conditions\02_collectors)
Registering script: (win_conditions,win_conditions\03_tribes_together)
textdomain win_conditions @ H:\wl_build\locale
textdomain win_conditions @ H:\wl_build\locale
[...]
Looks like a /,\ file path problem to me...
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