Comment 11 for bug 536571

Revision history for this message
Astuur (wolfsteinmetz) wrote :

Well, maybe not quite: there is the micro-brewery / brewery update where you also
actually loose an ability (making beer).

Still, after having played both Barbarians and Empire in many additional games,
I want to support Andreas' request for reconsideration.

I really cannot see, how this disadvantage for the Empire is needed for inter-tribal balance.
(I don't want to include balancing against the Atlanteans, because there my experience is limited.)
Yes, evade training is very cheap for them, but many disadvantages stand against this.
If you all feel you need a comprehensive list of those, I am willing to produce one.
Otherwise just think about wine (buildings, space consumation), and marble columns (lots of them, yet another building,
ratio of marble/stone only suitable for the buildings when deep mines are used).
So, I fear no disbalancing from my side - more to the opposite - and I think
this change should be done for the sake of consistency.