Allow control of stationed Soldiers in Military Buildings
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Wishlist
|
Unassigned |
Bug Description
The choice of soldiers that are sent from the warehouses to new military buildings currently seems to be random.
Likewise, the replacement for soldiers that are expelled from military buildings is random.
The player cannot influence whether he wants his best trained soldiers available, or the least skilled ones to be sent first by the warehouses.
I am suggesting to make this choice possible, and of course switchable while playing, so that a player could send the better trained soldiers to the borders, while newbie-soldiers stay in the safer regions.
This could be a switch for each military building, but influencing the entire economy, so that, if "best first" is enabled for a specific military site, the best available soldiers economywide are sent, no matter in which warehouse they currently are. (Up to now more remote warehouses would only send any soldiers when the local one was totally exhaused)
As for the user interface, the switch could be inserted next to the "range" button in the site's window.
Changed in widelands: | |
status: | New → Confirmed |
importance: | High → Wishlist |
tags: | added: military training |
In addition it maybe worthwhile to rethink the concept of allowing only soldiers from warehouses to be trained.
Automatically ordering soldiers from military buildings one by one to the training facilities may be a good alternative.