Animated Citizens/Carrierers
Bug #536505 reported by
ionbulgar
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Widelands media development |
Fix Released
|
Wishlist
|
Unassigned | ||
widelands |
Fix Released
|
Wishlist
|
Unassigned |
Bug Description
It would be nice to see the Carriers even when they don't have anything to do, that they move a bit (similar with the animals around). For example they could sit down if they did nothing for more then 5 minute; maybe dance a bit, play with a yoyo or just move so they don't look like a piece of furniture. I know this is more about graphics then anything but it would add quite much to the atmosphere of the game.
Cheers, Ion.
Related branches
lp:~chuckw20/widelands/New_barbarian_fisher_worker_and_modified_carrier_worker
Merged
into
lp:widelands
- Widelands Developers: Pending requested
-
Diff: 1426 lines (+15/-9)3 files modifiedtribes/barbarians/carrier/conf (+2/-2)
tribes/barbarians/fisher/conf (+12/-6)
tribes/barbarians/meat/conf (+1/-1)
lp:~chuckw20/widelands/Add_new_barbarian_farmer_worker
Merged
into
lp:widelands
- SirVer: Approve
-
Diff: 638 lines (+31/-8)2 files modifiedtribes/barbarians/farm/conf (+1/-1)
tribes/barbarians/farmer/conf (+30/-7)
lp:~chuckw20/widelands/New_atlantean_carrier_animations
- Widelands Developers: Pending requested
-
Diff: 770 lines (+13/-44)3 files modifiedtribes/atlanteans/carrier/conf (+11/-42)
tribes/atlanteans/diamond/conf (+1/-1)
tribes/atlanteans/spidercloth/conf (+1/-1)
Changed in widelands: | |
importance: | Undecided → Wishlist |
tags: | added: gamedata |
Changed in widelands-media: | |
status: | New → Confirmed |
importance: | Undecided → Wishlist |
Changed in widelands: | |
milestone: | none → build16-rc1 |
Changed in widelands-media: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | Confirmed → In Progress |
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This needs new graphics and support in the engine. The second thing is likely implementable in < 1h