Bandits and Thiefs

Bug #536495 reported by Nasenbaer on 2007-10-15
This bug affects 1 person
Affects Status Importance Assigned to Milestone

Bug Description

This might be an extra-selectable option:

if a player has a low presence of military in an area, it might happen, that thiefs appear.
Those thiefs will either take wares waiting on a flag or even go into buildings and take a ware there (for example: taking a bag of flour out of the backery)

This can be very interesting, as this needs even more strategic-thinking. -> It won't be enough to have a strong frontier, as thiefs might come out of forests or out of the mountains... (atlatian thiefs might even come out of the water)

And further this would allow us, to add the function, that a player can train a thief his-/herself.
This thief can be sent out to rob the enemy and take gold or other precious wares.

Sigra (sigra) wrote :

Logged In: YES
Originator: NO

This is just a vague idea. It needs to be described in much more detail to be implemented. By the way, I recognize the idea from Freeciv (they call it barbarians).

Timowi (timo-wingender) on 2010-03-10
Changed in widelands:
importance: Medium → Wishlist
Timowi (timo-wingender) on 2010-03-10
tags: added: gameplay thieves
SirVer (sirver) wrote :

This didn't get much feedback when first proposed. I don't see this idea working without having some kind of trading system in place (ware a from tribe a doesn't translate to any ware b for tribe b ATM). I also do not understand how this can work from the game mechanics: should this be a flag action or a worker in a house? I set this to incomplete which means that it can expire. Someone who is interested in this must write a better proposal (in the form of a blueprint and a wiki page).

Changed in widelands:
status: New → Incomplete
Launchpad Janitor (janitor) wrote :

[Expired for widelands because there has been no activity for 60 days.]

Changed in widelands:
status: Incomplete → Expired
SirVer (sirver) on 2011-03-19
Changed in widelands:
status: Expired → Won't Fix
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