Indicate material needs on the screen
Bug #536437 reported by
fabguy
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Wishlist
|
Unassigned |
Bug Description
I've been playing with debug messages and noticed this:
MO(1388): soldier: Need more axe for creation
MO(1388): lumberjack: Need more axe for creation
COuld these messages, or likewise empty stocks be
indicated on the screen? Maybe have the icon appear on
the outer most right side of the screen, one beneath
the other.
This would indicate the need for certain resources more
adequatly. It would notify the user, instead of hiding
that info in the building screens.
tags: | added: ui |
Changed in widelands: | |
status: | Expired → Confirmed |
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Or if a building is under construction, you could have
little icons representing which materials are needed for
completion (much like the ones in the window when you click
on it, just smaller)